New Opportunities and Responsibilities in Cloud. Microsoft #g2e #gov20 #cloud

May 26, 2010 Uncategorized

Brad Smith, SVP Microsoft

World racing to the cloud
New power for info – 311 – e.g., getting pothole fixed.  Can report and see progress
Took them 8 days from conception to deployment.  From platform people know and understand.
NASA – JPL – Arizona state + Windows Azure – can look at Mars pictures and link to geolocation
Challenges:
Issues of [...]

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Cloud Computing Services: O’Reilly chat w/ Google and City of LA. #g2e #cloud #gov20

May 26, 2010 Uncategorized

Randy Levin (City of LA), Dave Girourd (Google), O'Reilly

Going to cloud, saving $500M
Novell currently for email.
End of RFP process what would need is going to google and leapfrog
Google – biggest cloud objectives

who owns data
how is it managed
data distributed over massive computing infrastructure

Google: not trying to lock people in
O'R: do you feel locked in?  
L: [...]

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yolink – Interesting new search tool #ixd #ux

May 25, 2010 Uncategorized

via yolink.com
This one actually dives to a specific paragraph within a document, not just the document itself. Novel search strategy.

Posted via web from John Whalen’s Posterous

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Playful Design: Why foursquare gives you badges…

April 29, 2010 Uncategorized

In foursquare the game adds interest single-user experience, because when you check into places you can start earning badges and mayorships right away. For first time-users, that’s very important. It changedthe reason to check in. Then people ultimately discover the core application as they start to find their friends, restaurant reviews, and so forth. By [...]

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Can markets be rational when humans aren’t? | Behavioral Economics #persuasivedesign

April 29, 2010 Uncategorized

Mind Over Money
Can markets be rational when humans aren’t?

via video.pbs.org
http://video.pbs.org/video/1479100777/#
Why is our economic model that we mostly respond “as if” we’re rational…

Posted via web from John Whalen’s Posterous

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Brains, Behavior & Design

April 28, 2010 Uncategorized

We have created five tools to help designers apply findings from the field of behavioral economics to their practice in order to provide a head start on framing research as well as developing new strategies for solving user problems. Download the introduction book.
This tool kit includes:

Reference Cards: behavioral economics research findings organized [...]

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The essence of an elevator pitch: Tell me why I should join you, invest in you, and buy from you. 100 words.

April 25, 2010 Uncategorized

“Tell me more.”
Lessons Learned

Complex products need a simple summary
Tell me why I should quit my job to join you
Tell me why I should invest in you rather than the line outside my door
Tell me why I should buy from you rather than the existing suppliers
Do it in 100 words or less.

via steveblank.com
Interesting note on how [...]

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8 Significant Developments in Social Media You Should Watch

April 23, 2010 Uncategorized

MySpace: CEO Leaves; MySpace will die. But now I wonder: Who is going to be the next MySpace? Virb? Bebo? (And don’t underestimate LinkedIn.)
Virtual Goods: Insane, but insanely popular. The creation and selling of virtual goods and gifts makes absolutely no sense to people who just use the Internet as a basic communications tool. Have [...]

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Design for Persuasion

April 23, 2010 Persuasive Design

1. Deconstruct the copy for “persuasion factors.”. The ability to persuade is built on ease of comprehension leading to interaction with your message. In other words, once the reader is hooked, going on to absorb the rest of the design says the reader has agreed to be persuaded. Your job [...]

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Persuasive Web: Where Psychology Meets Conversion

April 22, 2010 Persuasive Design

VI. Reciprocity: We feel obligated to return favours performed for us.
16. Give to Get: Give your customer something before you ask them to give you anything. Example: Free software download, followed by an email request to rate your software 5 stars, if they like it.
17. Ask for Favours: Without giving anything, ask [...]

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